'DirectX 12 specific games will look unmistakably different than what we have today.' PC Xbox One.
#Battlefront 2 directx 12 Ps4
PS arena.The PS4 and Xbox One pretty much had 'dx12' since 2013.AMD basically developed it.but PC didn't, it had dx11, which remains laughable.and AMD tried to fix that issue with mantle.support was low, but got MS's building a low level graphics API for a large list of PC hardware.DX12 is what the the xbox one and ps4 have sort of always had.just branched out to a lot more hardware configurations.which, finally.is why we've been saying DX12 on xbox one is only never was going to make a big difference because it basically HAD IT. DirectX 11 comparison from Brad Wardell who is a developer currently working on DirectX 12 projects.
#Battlefront 2 directx 12 upgrade
MS saw that and said 'we could come up with something that forces that on all hardware manufacturers, and also forces an OS upgrade on PC users'.and mantle was immediately killed because of it, but MS and AMD worked together to develop DX12, borrowing a lot of the console oriented to the metal optimization.Īgain, DX12 is a PC thing.the xbox's involvement with DX12 is because MS is realizing that the PC market isn't something to cannibalize with a console (that isn't opinion, that is fact, and that is why all these xbox games are releasing day and date with windows 10 pc's moving forward).It is important for console fanatics to understand that there are 'gaming things' going on outside of the xbox vs. At GDC 2015, earlier this week, EA had a behind-closed-doors showcase for its. It's time to check out that PC release of Star Wars: Battlefront II (2017) for Windows relative towards graphics card performance with the latest AMD/NVIDIA graphics card drivers. Star Wars is making its return to the Big screen this December, and anticipation runs wild for Star Wars Battlefront. Battlefront 2 is one of the new titles that includes support for Microsoft's DirectX 12. Open the BootOptions in a text editor and change GstRender.EnableDx12 0 to GstRender.EnableDx12 1 (or vice. The xbox one has a GCN gpu.so does the PS4.AMD worked with both hardware publishers to develop the api's.then realized 'we could also come up with something for PC based on the same architecture'.and announced mantle, to do similar high optimization compared to DX11. Star Wars Battlefront gets Standing Ovation at GDC Could Be Using DirectX 12. Go to the Documents folder, and then to Star Wars Battlefront II\settings.
#Battlefront 2 directx 12 update
one in the link also say that it started on DX11 but this is 1 year ago maybe this bug returned till next update or whenever they fix it. maybe thats the bug as i mention it not used to happen and yet it does always. You can't be on 11, on 11 there is no shader optimization. ^they didn't 'slap' anything together with Battlefront.įrostbite 3 was pretty much THE rendering engine to back AMD's mantle.and it had very good results, but on very limited hardware (worked on only a handful of AMD cards at the time, and BF4 had its own set of problems regardless of that as well).AMD and MS partnered in very early 2014 for DX12 and mantle was scrapped anyway.but, in a sense, DX12 sort of became mantle 2.0 but for all modern hardware.not just AMD GCN cards.pay close attention to that GCN part, as both consoles use GCN based gpu's within their apu's. maybe 12 fix it to me i need try this soon.